Real-time 3D Artist, Environment Artist
We are looking for realtime / game development 3D artists with varying degrees of experience. As a senior artist you have a strong background in realtime rendering and a healthy discipline to managing shaders and materials. You will work on shader and material optimization and you are able to produce variations for multiple platforms — AR/VR, mobile, desktop.
Your primary tools are Unity and Substance Painter / Designer. Experience with ZBrush and/or Houdini are considered a plus.